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Submitted on
June 19
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Yindako 2014 by DCkiq Yindako 2014 by DCkiq
What's new:
:bulletblack:A realistic urban lights pattern, using customs brushes.
:bulletblack:A realistic urban day pattern, using custom brushes.
:bulletblack:Higher resoultion map (16000x8000)
:bulletblack:Lowered atmosphere height, for realism.
:bulletblack:More land than sea = more room for urbanization.

A collaboration with RuneTrantor since the planet map generator won't work for some reason on my computer... Anyway, this is Yindako (HD37605 c), just 143 Ly from Earth. Home to a sprawling and diverse Uni-city which serves as a sanctuary for other local civilizations. Also the Homeworld of my OC Kiqki, and the current home of her friends Hector, Johnny, Kyuupi, Ero, Zack, and many others.
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:iconferocefv:
FeroceFV Featured By Owner Jul 14, 2014  Hobbyist Digital Artist
Major metropolitan cities are very difficult to do well. Your brushes are one of the better approaches I've seen. Well done! I salute you and present you with this llama.
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:iconjoeabuy1000:
joeabuy1000 Featured By Owner Edited Jul 4, 2014  Hobbyist General Artist
My one complaint is, unless it was intentional and the planet was oddly shaped to begin with, is that the nighttime area seems to have an arc that doesn't match with the rest of the planetary sphere, like it bulges out of the planet. Other than that, it looks amazing.
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:icondckiq:
DCkiq Featured By Owner Jul 5, 2014  Hobbyist Digital Artist
On the first pic? Hmm... Must be an illusion or something. Because everything is textured on a perfect sphere model.
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:iconjoeabuy1000:
joeabuy1000 Featured By Owner Edited Jul 5, 2014  Hobbyist General Artist
Oh. I took a closer look and it might just be one of the areas representing unlit ocean messing with how the arcs that make the sphere apparent look on the night side. Likewise, I'm guessing the so-called bulge is a rather curved, built-up peninsula or isthmus, which for me gave the impression of a bulge.
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:iconesp96:
ESP96 Featured By Owner Jul 3, 2014  Hobbyist Traditional Artist
Very cool
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:iconrunetrantor:
RuneTrantor Featured By Owner Jun 19, 2014  Hobbyist Writer
I demand those brushes. XD
They look AWESOME.

(Suddenly my current ones look VEEERY shitty. XD)

Also, I am going to explain the freaking generator to you. We only have to coincide on Skype.

Also, for those interested, this is said generator: topps.diku.dk/torbenm/maps.msp
(To make high resolution maps you guys have to download it, uses the cmd console)
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:icondckiq:
DCkiq Featured By Owner Jul 1, 2014  Hobbyist Digital Artist
Actually, I'm editing the brushes, and also regretting not doing so before making this. :iconexcitedplz: I'll post it as a resource when I can. Yours will look much better when using this. I'll give you a few tips too.

Speaking of Skype, what was that software you mentioned where we can freely talk to each other Skype-free on minecraft? Because I don't wanna be burdened with Minecraft's chat system again.
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:iconrunetrantor:
RuneTrantor Featured By Owner Jul 2, 2014  Hobbyist Writer
Damn, they will be popular, I checked around DA, and the only citylight brush was one using pics taken from orbit, so not only where they specifcially shaped, but low res.

Also, they were like those lame one type brushes, not like some I now use that somehow swap everytime they are used to avoid repeating patterns.

Well, most games use temspeak, mumble, or ventrilo, they all have lower latency than skype (Less lag when talking, like when you ask me something and it takes a few secs for me to reply) but I am unsure how to set them up or if they are even paid or not.

That said, we managed with skype pretty well, our problem was your parents were not amused at our talking at 2am. :P
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